Without the excellent interchange between AE and C4D (in both directions), I would have had to twist myself into a pretzel to get the job done. I just finished a project for a client where I tracked some footage in AE with The Foundry's CameraTracker, set up some nulls and solids to which I could attach 3D objects, sent everything over to C4D where I added the 3D objects and set up the lighting, then sent the lot back to AE for final compositing, including masking. For me, its greatest asset is that I can move projects almost effortlessly between AE and C4D, which has made my 3D life a whole lot easier. There's a ton of how-to guides and tutorials available, as well as plug-ins. I worked with Carrara for a long time, and despite its intuitive interface and a great tutorial set by Mark Bremmer, I never felt comfortable in the app.Ĭ4D has been a joy to work with so far. ![]() ![]() ![]() It was a struggle to get even the simplest things done in Blender the learning curve is steep but it does have everything you'll ever need (short of becoming a CG House for Hollywood) for great 3D, both simple and complex.
0 Comments
Leave a Reply. |